Desert (2026)

Unity
Maya
Maya
Unity

3D Modeling & Texturing in Maya; Lighting in Maya & Unity

Lighting

The goal for this project was to not only model an environment, but also to be able to translate that environment into an actual game engine while preserving the visual quality and performance. To achieve this, the environment was originally modeled and lit in Maya, and then I recreated the lighting as closely as possible in Unity.

Modeling Work